Mostrando entradas con la etiqueta urbanismo. Mostrar todas las entradas
Mostrando entradas con la etiqueta urbanismo. Mostrar todas las entradas

Designing in 3D right away

Take a look to this design:

Trying to come up with new ways for expressing ourselves technically and artistically, it's true that solving both with the same tool is nonsense still today. It is also true that digital tools are the new tools, and can perfectly complement traditional tools since the first day for any project to be produced. These tools I'm talking about are not 3D software, those are already tools of the past, today's tools are parametric algorithms, BIM, 3D analogical painting and printing, VR and RT rendering... but even these are already tools of the past, and in no time others will come up. Hand drawing is still mandatory, there is no doubt about that, sculpting is still mandatory, but not being up to date in the digital context is reckless in order to survive upcoming technology. Missing that context for just a couple of years will make coming back again such an impossible task.





With this mentality I have been trying to use today's most commonly used design software in new ways and I'm producing several infographic media that I have been uploading to YouTube, and I will be uploading several other complementary studies for that personal "tower project" I have in mind (which is just an excuse for me for all this research)

Urbanismo en tiempo récord.

Cuánto tiempo perdido en planos, en mapas, en AutoCAD. Somos arquitectos y parecemos delineantes. He conseguido reducir a menos de 8 horas representar una superficie de 324 km² lo que hemos llegado a tardar 5 personas más de 2 semanas una superficie de menos de 20 km², para preparar análisis y documentación previa a siquiera empezar a proyectar nada.

No hay ni gota de CAD en este ejemplo que pongo aquí, sólo unas semanitas de programación, un poco de ayuda de Photoshop y GoogleEarth Pro y ha quedado así, a 300ppp es aproximadamente un par de A0.